Miguel La Corte is a music producer, designer, developer and artist. His work focuses in composing new instruments that enable us to reflect on the potential and responsibility of our modern cybernated condition. 

His instruments, participative installations and research have been presented within CTM Festival 2023 in Berlin, Goethe-Institut Venezuela and within HKW Berlin, Centre Pompidou in Paris and CCCB in Barcelona through the Cultures d’avenir program. 

In parallel, he works as a freelance IDE (Innovation Design Engineer); Prototyping tools for learning, well-being, and creative expression in collaboration with EdTech/HealthTech enterprises, startups, universities, and clinics. 

︎︎︎ Projects

︎︎︎ Writings

︎︎︎ About 








Miguel La Corte is a music producer, designer, developer and artist. His work focuses in composing new instruments that enable us to reflect on the potential and responsibility of our modern cybernated condition.

His instruments, participative installations and research have been presented within CTM Festival 2023 in Berlin, Goethe-Institut Venezuela and within HKW Berlin, Centre Pompidou in Paris and CCCB in Barcelona through the Cultures d’avenir program.

In parallel, he works as a freelance IDE (Innovation Design Engineer); Prototyping tools for learning, well-being, and creative expression in collaboration with EdTech/HealthTech enterprises, startups, universities, and clinics.


Compendium of graphic design works
2018 - Present

This page collects most of my published graphic design—commissions, album covers, posters, and visual identities.

In 2018 I began designing as a way to extend musical ideas into visuals, so much of this work lives close to music culture: record covers, instrument documentation, performance invitations, etc. Some projects were freelance commissions for artists, labels, and cultural spaces; others are self-initiated experiments done to extend some of my projects into a graphic format.   

Note that it doesn’t include any of my UX/UI design work. That’s all within the IDE work section here